Haze Developer Dave Zoak On: PS3 Processing Power
Here is the entire interview, but I will give you the gist of what he says. The title of the interview is "Dave Doak Attacks the FPS." The crux of his argument for the PS3 is this: (Quotes in green).
"Its strengths are obviously that is has a lot of processing power. Its weaknesses are that its processing power is locked away at the moment. But everyone's going to hit that wall across all platforms at first."
I see this as extremely positive. Whie the PS3's power may be locked away, the fact is that the power is there. In my opinion, it is better for power to be there and currently unreachable than for there to be no room for growth as may have been true had Sony gone the "easy to develop for" route. Dave Doak expounds on this:
"[A]s people continue to make bigger and faster games, this will change as the technology isn't scaleable anymore because everything's going to be multi-core. It's not going to be two or four processors; it's going to be 64. And everybody is going to have to learn to make software for that and that's the big challenge that everyone faces."
This seems to confirm that he (and hopefully other developers) have room to spare when programming for the PS3. Yes, the PS3 is basically on-par with other platforms graphically now, which seems to fly directly in the face of the reasoning that Sony gives for spending this much on a console. In addition, one does not want to put too much stock in developer's promises for future console potential.
But when individuals try to construe "locked away" power in the PS3 as negative, well that's just irresponsible and silly. Wait until the REAL games come out to judge - the games Sony is touting for this winter and next spring. Then the debates may begin on whether this console is worth the dough. Yeah, it's a ten-year console supposedly, but a year and a half to two years is a good starting point to judge the console's potential.
This is not to say that early adopters don't have a point in being mildly upset in Sony's losing exclusives and in games pushed back to never. But when judging the console's worth, these early months are not the best benchmarks for judgement.
Well, this ran on a little long. Sorry. Thanks for reading.
URNOTE Proud Owner of a 60GB PS3 Console (Purchased 12/22/06)
#1 reason MGS4 is PS3 exclusive xbox is too loud for snake to sneak around
PSNTAG= Xander732